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ProfessorFlash

279 Game Reviews

62 w/ Responses

good

Good idea for a game and it's nicely made. I was a bit worried at the beginning that this will be a bit too easy game (I played on normal), but you upped the tempo just right as the levels went on.
I couldn't help but think at one point of the game that the meteors look like giant flaming poop, but that's not to say the graphics were bad :). The graphics were nice and clean.

Overall this was a good defense game. Nothing to complain really, well polished. Good job.

bugged

Level 3 is bugged. The white rock isn't breaking no matter how many times I hit it. It's impossible to complete the level because of this bug.

alright

I've played this kind of game many years ago. It was called wind-something, I can't quite recall the name of the game but it was an awesome game made by some asian guys. You have the same gameplay idea but the graphics are pretty bad in your game. The missile is hard to spot for example.

I don't quite like that after you die, you can spawn inside the boss and if you don't quickly realize that you will die again. Also the projectiles generally speaking fly too fast. I see this kind of game more about positioning yourself correct rather than having lightning fast reflects to dodge incoming projectiles.

My review maybe little harsher but that's only because I've played this kind of game that was 10 times better and I can't help but compare your game to it. It's an alright game nevertheless.

good

This is another tilty bike game, but I'm not going to deduct points for the unoriginality. I like the bike games and I think there can't be enough of them. So I'm going to rate this compared to other bike games.
This game has good graphics and sounds and it's very polished. The werewolf theme is weird, but at the same time I think it makes the game that much better. At least it's not just another guy wearing 'biker gear'.

Overall among bike games this game is on the top. Good job.

too easy

There's that one well known game where you play as the ship that drops underwater charges to sink submarines, but you changed the roles that you are the sub now which is a cool idea. The graphics are good and I didn't see any big problems.

But one 'problem' is that the game is too easy. Reason for this is that all the enemies come from the left side. I just camped the left side and sunk everything as they came in. You can stay at the bottom so you also get the money bonus for sinking the ships from deep distance. I had everything maxed by wave 10 and I didn't really feel challenged at any point.
That's not to say I didn't get hit, I did, but the supplies come pretty often which heals you up so even if you take few hits you can get healed up easily.
I'd suggest to make the enemies come from the right side too to make it bit more challenging.

Overall it was an alright game.

ugotgames responds:

Thank you for the feedback. I'll def revamp the next version so that more ships come from right side as well. Along with a lot of new power ups. Thanks everyone for commenting.

bugs?

What is wrong with the movement? Sometimes the zombie respond normally but too often you have to keep the key down for like 2 seconds before he starts moving. Died many times on the ghost level because of this. Fix the problems.

dont get it

I don't get it why this game gets an "awesome" score. First of all, the music; really cheese techno song. I find it pretty bad choice for any game.
The sound effects are like a smack to your ear. And the mute button only mutes the music.

Why this game needed an 'artist' I don't know. There's like 3 graphics on the screen when playing; the background (that you can change though), the two lines and the players line. And the graphics look like pictures you googled.

I'm a fan of simple games, but this game is on the very top of simplicity; you just hit a button when an object on the screen is within predetermined bounds. I'd say it's a bit too simple to get anyones attention for more than a few seconds or tries.

This game feels very simple and quickly made. As it is a sequel, I went back to check the first part of this game and what do you know; these two games are almost identical. The difference is the graphics, which work much better in the first game. In this game you googled some crappy pictures and put them in; looks bad. It must have taken you like half an hour to make this sequel. If you cashed in with another sponsor deal for this very little work then as a fellow developer I raise my hat to you. As a gamer I can't compliment you on any aspect of the game.

In conclusion; it's a very simple game that feels unpolished.

unbalanced

I agree with much what has been said in the reviews already. Having no base kinda weirded me out at first but alright you get used to it.

What I didn't like was that the dino-rider was so overpowered. I played for 8 levels and each level was won by spamming dino-riders and maybe couple cavemen in the mix. I tried getting new units and thought for example that the dragon which seems to be anti-air unit could deal with the dino-riders but nope, the dragon got stupid easily owned by lesser tier unit that costs less resources. Not to mention that the dino-riders seem to use their 'swoop' ability even if there is no ground units, so they instantly skip past your dragon and you lose.

Fix the balance issues and you might have a decent game.

pretty good

Loved tesla coils ever since playing Red Alert as a kid so this game hits the right spot when it comes to theme. The game looks nice, especially the attack animation of the tesla coil.

Overall I found the game to be pretty easy, but this is after realizing that if you click repeatedly, you seem to do more damage and lose almost no power at all. So keeping your mouse down and zapping shit down is a sure way exhaust your power and lose. This was a bit disappointing because I would have liked to charge up and mow shit down instead of clicking around.

Also what's up with the mini tesla? If money wasn't abundance, I would have surely cursed after buying that upgrade as it's shit. It shoots at totally random times, and doesn't seem to do much damage anyway. You would think you can let it handle a single average soldier coming ground way while you take care of the air threat, but nope, it can't even do that :P.

When I beat the game, all I got was a "congratulations, you beat the last level" which is, well, kinda disappointing. You need to give the player a bit better sense of accomplishment than that. Overall it's a nice game nevertheless.

okay

Nice looking graphics and sounds. The gameplay is pretty average, nothing new in the launcher-genre. One thing though that pissed me off was that my first flight was really good and I got a lot of money but I didn't actually get the money. It showed my total money to be zero and I couldn't use the money I earned.

I like the things I like.

Konej @ProfessorFlash

Age 37, Male

Finland

Joined on 10/6/07

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